Valve CEO: Why Linux is the future of gaming

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New Orleans: If you’ve heard it once, you’ve heard it a million times: The reason why desktop Linux hasn’t made it is because of its lack of games. Thanks to Gabe Newell, CEO of Valve and its Steam game platform, that’s not true anymore.

 

Left 4 Dear Linux Gaming
Linux gaming is ready to rumble and Valve expects it to win.

 

As a keynote speaker at the Linux Foundation‘s 2013 North American Linuxcon, Newell explained that the old proprietary ways are no longer working for gaming companies. In no small part, that’s because the economics of games are changing. Newell said, “Games are becoming nodes in a linked economy where the majority of digital goods and services are user generated, rather than created by companies.”

In fact, Newell said that the Team Fortress Community is already creating 10 times the content of Valve’s Team Fortress developers. Newell has no doubt that in head-to-head competition, Valve could take on any of the other gaming companies. But there’s no way that it can beat the content of its community and companies that don’t realize it’s the gamers, and not the developers, who are calling the shots.

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